Real data from a sample team, real maths. Move a task and everything recalculates. Nothing is saved.
Computed from the board in the student view — change an assignment there and every figure here moves.
Gini is the standard inequality measure: 0 is a perfectly even split, 1 is one person holding everything. It is the single number that says whether a team is sharing work, and it needs nobody to fill in a form.
One tile per team, worst first. Colour shows the most-loaded member’s share — over 35% is a warning, over 50% critical. Every tile also shows the number, so colour is never the only signal.
Team A is the team from the student view — change an assignment there and this tile moves. The other five are illustrative.
One CSV for the whole unit, downloaded from the academic dashboard — no LMS integration, no IT ticket. Six of the twelve columns from the detailed export are shown here; the rest are identifiers and two more fairness measures. Note what is not there, in any of the twelve: no score, no rating, no single contribution number. FairWork reports what happened and leaves the judgement to you.
| member_sub | workload_points | workload_share_pct | overdue_tasks | workload_gini | health |
|---|---|---|---|---|---|
| You | 5 | 6 | 0 | 0.424 | critical |
| Priya N. | 47 | 56 | 1 | 0.424 | critical |
| Jordan L. | 13 | 15 | 0 | 0.424 | critical |
| Alex T. | 11 | 13 | 0 | 0.424 | critical |
| Sam R. | 8 | 10 | 1 | 0.424 | critical |
There is also a summary mode that drops member identifiers entirely and gives one row per team — completion, workload balance, Gini, overdue count, inactive members, health. That is the default, because a coordinator usually wants to find the teams in trouble, not read per-student rows. Either way it is measured from what the team did during the semester, not from what teammates report about each other afterwards — so it complements a peer-evaluation instrument rather than replacing one.
This runs entirely in your browser — no account, no data stored. Signing in gives you the same thing with your own team, and a sample project preloaded so it isn’t empty on day one.
Try it with your own team